After School Programs

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    The Downingtown Community Education Foundation wants to inspire all children to learn, grow and reach their potential.  Our mission is to enhance and enrich the education of all students through programs that support innovative and forward-thinking educational opportunities. We are pleased to work with the outstanding teachers in the Downingtown Area School District to provide these programs that engage students and encourage them to combine technical knowledge and skills with creativity.

     
    The "Experience" is afterschool enrichment programs for DASD students in grades 1-6.  Winter session begins the week of January 13th and runs through March 9th. The exact schedule depends on school closings due to holidays and/or weather.  Elementary and 6th Grade Center programs run from 3:30-5:30pm. 
     

    Explore, Create, Innovate - experience and learn through fun, hands-on programs! 

     

    ELEMENTARY:

    OZOBOTS (grades 1&2)
    Learn to code, create and share with this pocket-sized robot companion. Students will participate in a design thinking challenge where they will collaborate and create like an innovator by employing creative problem-solving skills by coding Ozobot through the design process by identifying challenges, gathering information, generating potential solutions, refining ideas, and testing solutions.
    CODING (grades 1&2)
    Many of our daily activities involve devices that employ programs created by software developers. Students will begin to develop their own problem solving and thinking skills as they learn the concepts of computer coding.
    COOKING UP SCIENCE (grades 1&2)
    Experience the fun of learning science and math concepts with food. Create a "rainbow fish", find out what happens when you combine liquids, and even make raisins dance.  
    ROBOTICS (grades 1&2)
    Finch 1.0 Finch Tales The Finch robot is an all-in-one bot that comes with leveled programming. The software starts at Level 1 with simple blocks and pictures and levels up to Level 4 allowing for more complex coding and variables. The After School Experience includes different levels to guide your students through the experience of learning to code and build.
    Finch 2.0 Finch the Musical and Vincent Van Finch Adventures continue for Finch.  Now that you have been introduced to Finch you can learn to make your Finch sing and perform or draw and create.  You must have taken Finch 1.0 at least once before taking Finch 2.0
    Due to the diverse nature of the Finch bot and software, we highly recommend students take courses more than once to master all the skills of each level.
    AMERICAN SIGN LANGUAGE (grades 3-5)
    This beginner ASL class will include instruction in beginner signs/alphabet/conversational words/culture and conclude with a celebration of signing poems, songs, etc that would be appropriate for the students’ knowledge.
    FORENSICS (grades 3-5)
    Explore the science of Forensics. Learn how to fingerprint, analyze handwriting, spot the difference between real and counterfeit money, collect evidence, and solve a mystery.
     COOKING UP SCIENCE (grades 3-5)
    Experience the fun of learning science and math concepts with food.   Find out what happens when you combine liquids, how to make raisins dance.  Create a "fruit battery", build a lava lamp while learning electricity, chemical changes and more new experiments.
    CODING (grades 3-5)
    Many of our daily activities involve devices that employ programs created by software developers. In coding, students will develop their problem solving and thinking skills as they learn the concepts of computer coding which can then be used to create their own games and art. Students will participate in unplugged activities as well as self-paced activities.
    OZOBOTS (grades 3-5)
    Learn to code, create and share with this pocket-sized robot companion. Students will participate in a design thinking challenge where they will collaborate and create like an innovator by employing creative problem-solving skills by coding Ozobot through the design process by identifying challenges, gathering information, generating potential solutions, refining ideas, and testing solutions.
    FILM MAKING on the iPAD (grades 3-5)
    Students will use digital media to create a book trailer of one of their favorite chapter books. They will create a script with images and use iMovie to produce a final product.
    ROBOTICS (grades 3-5)
    Hummingbird 1.0 Robot Zoo & Under the Sea The Hummingbird Circuit Board is a versatile robotic component that allows students to build their own robot using recycled materials, the engineering process, and a lot of creativity. The circuit board comes with a variety of components such as different sensors, motors, and lights. Our programs give students the ability to learn about the different components and the basics of building, creating, and engineering.
    Hummingbird 2.0 Building on the skills and knowledge from 1.0 students will attempt more complicated engineering and create their own robotic arcade game.  Must have taken Hummingbird 1.0 at least once before taking level 2.
    Due to the diverse nature of the Hummingbird bot and its components, we highly recommend students take courses more than once to master all the skills at each level.
    LEGO Mindstorm Build and program your LEGO robot to perform various tasks. Use software and programming to plan, test, and modify your robot's behavior.
    STOP MOTION FILM MAKING (grades 3-5)
    Stop Motion is a filming technique in which objects (such as clay models or Lego figures) are photographed in a series of slightly different positions so that the objects seem to move. Create a story board, choose sets, characters and effects to create your own movie.
    ELECTRONICS LAB (grades 4&5)
    Students learn the basics of electronic circuits and how electronic components work, which they can then apply to create a product of their own. Using breadboards they will learn to build circuits that blink, squeak, play music, tick, and whirl.

     

    MC6:

    ELECTRONICS LAB
    Students learn the basics of electronic circuits and how electronic components work, which they can then apply to create a product of their own. Using breadboards they will learn to build circuits that blink, squeak, play music, tick, and whirl.
     
    Not all programs are offered at each school - program offerings are based on teacher availability. (We try to make sure that all programs are offered at least once at each school.) 
     
    Update your child's current grade to make sure you select the appropriate class.
     
    Register by Dec 31st to take advantage of EARLY REGISTRATOIN FEES:
             $150/class               $75/class for students eligible for or participating in Free & Reduced Lunch program
       FEES INCREASE $10 JANUARY 1ST
     
    SIBLING DISCOUNT:  10% sibling discount will be taken at end of registration - make sure to register all siblings at the same time.
     
    The Downingtown Community Education Foundation is committed to insuring that every child has the opportunity to participate in "The Experience".   Scholarships are available - please contact Jackie Fenn   jfenn@dcedf.org 
     

    Please consider increasing your registration payment for this session as a tax deductible donation to support our scholarship efforts.  Just $10 or $20 can make a difference! 

    A minimum enrollment of 7 is required for a class to run. Full refunds are issued for programs canceled by DCEF.  Refunds will be given up to one week prior to the start of the session minus $10 administrative fee.  Credit toward another program session will be given for withdrawals after the start of the program session - no refunds.  
    Parents are responsible for to picking up children on time - transportation is not provided.  (parents will be charged $5.00 for every 10 minutes beyond the end of the class.)